Design apprenticeship at KYFRM is not stuck doing filler tasks.
You’re here to learn the craft properly, contribute meaningfully, and grow into a mid-level designer who understands typography, systems, grids, layout, and visual behavior — the things that actually matter.
You will be exposed to brand identities, packaging, editorial layouts, web design, motion direction, and internal studio IP.
You’ll build confidence by doing real work — and you’ll have guidance every step of the way.
What you’ll be doing
You’ll assist the design lead on a wide spread of studio and client work:
Supporting the development of brand and visual systems
Producing layouts, typography, and editorial assets (web, decks, essays)
Helping with packaging, dielines, compliance layouts, production prep
Preparing moodboards, references, and explorations
Assisting in light motion tasks (timing, cuts, AE basics — or willingness to learn)
Collaborating with tech/motion on interactive or cinematic deliverables
Maintaining internal design libraries, grids, and documentation
Iterating quickly, improving quickly, and taking feedback without ego
This is not a “junior stuck in a corner” role. You’ll see the whole system, not just your slice of it.
Who you might be
You don’t need to be a master of anything yet — but you need taste, discipline, and potential.
We’d love to see:
Strong fundamentals in typography, layout, and composition
A portfolio that shows thinking, not just pretty surfaces
Curiosity across mediums (brand, editorial, motion, photography direction)
Comfort with the main tools (Figma, Adobe Suite)
Ability to take feedback, iterate fast, and self-correct
Willingness to learn systems: grids, tokens, constraints, production realities
A sense of rhythm/timing (even if you haven’t explored motion yet)
Humility + ambition: open enough to learn, driven enough to level up fast
If you’re the kind of person who reworks a layout at 2am not because you were asked, but because it was bugging you — you’ll fit here.
Studio culture
KYFRM keeps the team small, senior-led, and humane.
You’ll experience:
Real mentorship from the Design Lead
Weekly critiques and structured feedback
A culture of clarity, authorship, and taste — no corporate sludge
Socialist values: Dignity at work, humane cadence, no burnout theatrics
Credit for all meaningful contributions
Exposure to branding, packaging, editorial, motion, and experimental studio projects
This is a place to become a dangerous designer — fast.